Xúlio Zé,
AI & Software Developer
"A designer who dove into code"
In 2003, I started as a graphic designer: posters, albums, and branding. Gradually, I moved closer to code, stepped into UX/UI territory, swam through HTML/CSS waves, dove into JavaScript, descended to feel the pressure of PHP, and in the depths, I discovered a new creature: AI.
The journey transforms me—I become a fish-man. A designer who codes their designs, a programmer who designs their own interfaces, both now amplified through AI. Someone who can help you:
- Create tools that integrate AI into design and development workflows: MCP servers and multi-agent systems.
- Design architectures and procedures for teams looking to integrate AI into their processes, documenting them through technical guides.
- Develop interfaces that materialize the vision of UX/UI teams through clean, maintainable code.
- Act as a bridge between design and development teams, optimizing and standardizing processes.
I currently work at Making Science, working remotely based in Vitoria-Gasteiz, collaborating with clients such as Universidad Europea, Metrovacesa, Rafa Nadal Academy, and Pibank, while driving AI integration into the company's development processes.
You can contact me through LinkedIn.
Knowledge
AI-assisted development, Prompt and Context engineering, RAG, Vector databases, Multi-agent architectures, Context extension and memory, Design systems, Semantics (HTML5), Accessibility, Performance, BEM/ITCSS, Documentation, Team leadership and management.
Languages
Python (LangChain, LlamaIndex, CrewAI), JavaScript/TypeScript (ES6+), HTML5, CSS3, SASS/SCSS, PHP, Spanish, Galician/Portuguese, English.
Tools
Cursor, MCP Servers, Claude, Ollama, Chroma, Figma, Docker, Git, GitHub/Bitbucket, Google Cloud, NPM, Webpack, PageSpeed Insights, Jira.
Design
2003–08
Freelance
- Posters and album packaging.
2008–10
- Art direction for Nintendo Spain.
2010–14
- Founded the studio with Aurore Mandelbli.
- Posters, branding, and album packaging.
2014
Agencia RGB
- Agency narrative and branding.
- UX/UI for Tronante, a proprietary CMS developed by the agency.
2020–
Personal projects
- UX/UI for the blog My Notebook.
- UX/UI for the Arinspunk studio archive. UI based on design tokens and components, oriented toward front-end development with Frontity (React).
Front-end
2003–08
Freelance
- First websites: tables, inline styles, frames, Dreamweaver. Never Flash 😬
2014
Agencia RGB
- Front-end for Tronante, the agency's proprietary CMS.
2014–25
- Extensive front-end work for websites developed with WordPress and Django.
Personal projects
- My Notebook, a multilingual blog developed with Vue and Nuxt: [nuxt/content] and [nuxt/i18n]
- Front-end development for the Arinspunk studio archive, using Frontity (React) and automating the generation of SCSS variables from the Figma design.
Back-end
2014-18
- Extensive back-end work for sites developed with WordPress and WooCommerce, developing the base theme used across all projects.
2018-22
- Built custom endpoints (REST API) to serve content from the Mutua Madrid Open website to their native app (iOS/Android).
- Developed a system to import real estate properties from Salesforce into the AQ Acentor website: creating a secured endpoint (REST API), defining the JSON to be sent from Salesforce, and developing the PHP functionality that receives, reads, and creates new properties in WordPress.
Personal projects
2022-25
- Built a dedicated development team for WordPress projects, composed of colleagues from the Georgia office. For this, I created the base theme, designed the work methodology (file structure, git workflow, and deployments), generated documentation, defined the work organization in Jira, and monitored each project's development, such as Rafa Nadal Academy, BNB o You First.
AI
2023–
- Developed MCP server to enable Claude to read and modify Figma designs, integrating AI into the UX/UI team's workflow.
- Design and implementation of context extension and memory strategies for complex task development assisted by agents.
- Creation of technical documentation and integration guides for development teams adopting AI into their workflows.
Personal projects
- Development of multi-agent crew with CrewAI for automating documentation, code refactoring, and testing tasks (project discontinued after the emergence of Cursor).
- Publication of technical articles on AI-assisted development: vector databases, prompt and context engineering, agent-based development, and integration best practices.
